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[...] almost eight million of them worldwide have ponied up $49.95 plus $15 a month to make "World of Warcraft" -- commonly known as "WoW" -- the best-selling massive multiplayer online role-playing game (MMORPG) ever. In "World of Warcraft" you as the player control a character/avatar within the persistent fantasy game world, exploring the landscape, fighting monsters, battling other players' avatars and performing quests on behalf of computer-controller characters. "WoW" rewards success through money, items, and experience points which allow your character to improve in skill and power.

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