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Stand by for episodic casual gaming
May 11, 2007 Like the episodic cliffhangers of the silver screen, the health and welfare of episodic gaming seems to be in constant danger. Once hailed as the "next great thing" in video games because of how neatly it piggybacks on the growth of digital distribution, suddenly outspoken games industry figures seem to scorn the idea of games developed and sold in scheduled, bite-size chunks. Mark Rein has called the format "insane" with a "broken business model" that relies on a $20 price point and a gap of months between the release of episodes.
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