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Dialogue: Richard "Lord British" Garriott
February 22, 2007 Ten years ago, the box office star in the world of massive multiplayer online games wasn't the current market leader "World of Warcaft" (WoW) but "Ultima Online" (UO) which wowed the gaming world by being the first MMOG to sign on 100,000 paying subscribers; it accomplished that feat within its first six months of release in 1997. No newcomer to the gaming scene, UO's designer, Richard Garriott, had nine single-player Ultima games under his belt before venturing into the online world. He'd also built his own publishing company, Origin Systems, which he sold to Electronic Arts in 1992.
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