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'Sin City' video game goes straight to the source
March 06, 2008 Some films seem so perfect for converting to video games that one wonders why it never happened. Indeed, the fledgling game maker has secured the rights not to either of the movies but to the seven graphic novels that comprised their source material, a strategy that even the company's president and COO has a difficult time explaining. "It's just one of those calls you have to make in the games industry," says Glenn Wong, previously president of Electronic Arts Canada, arguably the world's largest video game studio.
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